Making the largest online encyclopedia Accessible

A 4-week accessibility audit of Wikipedia's iOS app — evaluating how Liquid Glass changed the experience for users with disabilities

Accessibility

UX Research

Usability Testing

how do you sell a product people dont understand?

How we repositioned an unfamiliar product in a skeptical market using community education, category naming, and iterative brand strategy.

Product Development

Strategy

Building a Brand

how do you sell a product people dont understand?

How we repositioned an unfamiliar product in a skeptical market using community education, category naming, and iterative brand strategy.

Product Development

Strategy

Building a Brand

a quick rundown

The tl;dr

The Brief
Wikipedia stands for free knowledge, for everyone. Its iOS app is how more than half its readers actually access that. When iOS 26 shipped Liquid Glass, we had a specific, timely reason to ask: does the app still hold up for users who need it to?

The Constraint
Wikipedia runs on donations. Paid participant research wasn't on the table — so we did the next best thing. We spent time with specialists, research papers, and lived experience resources to build personas we could actually emulate, not just reference.

The Result
13 findings, three tiers, ranked by how much they block access and how fast they can be fixed. The audit caught what breaks. The walkthrough caught what doesn't work — features that pass a checklist but fall apart the moment a real person with real constraints tries to use them.

Role

Product Manager and Accessibility Specialist

Team

5 Accessibility Specialists

Timeline

5 Weeks

Tools

IOS Accessibility settings, Flight Story

Building a research plan

if this many people are struggling, and tools exist to help them, why isn't it working?

Three phases of research, 17 participants, and an iterative design process set out to find where the disconnect was and what people actually needed.

Phase 1:

5 participants did a Diary Study where they tested three existing screen-time apps over a week. What came back wasn't feedback on features. It was a pattern.

Overview

Access to information is a right, not a privilege

Wikipedia is one of the most visited sites on the internet. Their entire ethos is built on is free knowledge, for anyone, anywhere, no barriers.

But a mission statement only holds up if the interface does too. For users with disabilities, a confusing interaction, an unreadable label, or a gesture they can't perform isn't a minor inconvenience.

508 mil

Daily views on average

60%

Mobile users

(Pew Research Center, 2026 & Internal Wikimedia Data)

To keep their mission statement alive and maintin their quality with thier new iOS 26 introducing Liquid Glass, we had a timely opening to audit what had shifted, what could be made better and what needed to go.

How can we help uphold the promise of accessible knowledge for all?

our approach and methodology

how we aimed to Put the app to the test

Our approach was largely split into four parts for us to be able to achieve the 3 main goals aligned with the proejct and the were as follows:

Scoping

Defined two core flows for evaluation
(1) performing a search
(2) reading through articles and adjusting settings.

Persona Development

Built two personas spanning four disability profiles: 


(1) low vision & situational (one-handed use)


(2) essential tremor & Asperger's

Cognitive Walkthrough

Stepped through each flow from the perspective of our personas — surfacing friction points that standards-based testing alone wouldn't catch.

WCAG 2.1/2.2 Audit

WCAG 2.1/2.2 Audit*
Audited flows against WCAG guidelines 2.1/2.2.

the personas

The people we're designing for

The process of creating out two personas was done with a lot of care. We didn't invent Mia and Arun, we built them — from specialist conversations, academic research, and lived experience resources. We couldn't bring in participants for this study because of a lack of resources but we wanted to pout in as much time and fort into it so we could emulate their experience rather than just imagine it.

what we found

13 findings. Three tiers of priority.

5

Tier I — Critical

5

Tier II — Significant

3

Tier III — Enhancement

TIER I - Findings and Recommendations

TIER I - Findings and Recommendations

These were the findings that feel are absolutely necessary and critical to be fixed and looked into. They impact the accessibility experience as well as general usability of the app.

These were the findings that feel are absolutely necessary and critical to be fixed and looked into. They impact the accessibility experience as well as general usability of the app.

Tier 1 - Critical

  1. Hyperlinks lack non-color differentiation

WCAG 2.1 SC 1.4.1 - Use of Color

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Tier 1 - Critical

  1. Icon stroke insufficient under frosted glass - and doesn't respond to Dynamic Type

WCAG 2.1 SC 1.4.11 — Non-text Contrast

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Tier 1 - Critical

  1. Save confirmation auto-dismisses - and the feature itself is conceptually unclear

WCAG 2.1 SC 2.2.1 — Timing Adjustable & Lack of Affordance

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Tier 1 - Critical

  1. Key elements excluded from VoiceOver

WCAG 4.1.3 — Status Messages; WCAG 4.1.2 — Name, Role, Value

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Tier 1 - Critical

  1. No indicators for image gallery navigation

WCAG 2.5.1 — Pointer Gestures (A)

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